﻿/*!	@file	r_draw_command.h
	@brief	描画コマンドラッパー
Copyright (c) 2010 Yuya Yamaguchi

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef _R_DRAW_COMMAND_H_
#define _R_DRAW_COMMAND_H_

#include "../r_type.h"

enum eRDrawCommand {
	eRDrawCommand_
	/*
	Begin
	ClearDepthStencilView
	ClearRenderTargetView
	ClearState
	ClearUnorderedAccessViewUint
	ClearUnorderedAccessViewFloat
	CopyResource
	CopyStructureCount
	CopySubresourceRegion
	CSGetConstantBuffers
	CSGetSamplers
	CSGetShader
	CSGetShaderResources
	CSGetUnorderedAccessViews
	CSSetConstantBuffers
	CSSetSamplers
	CSSetShader
	CSSetShaderResources
	CSSetUnorderedAccessViews
	Dispatch
	DispatchIndirect
	Draw
	DrawAuto
	DrawIndexed
	DrawIndexedInstanced
	DrawIndexedInstancedIndirect
	DrawInstanced
	DrawInstancedIndirect
	DSGetConstantBuffers
	DSGetSamplers
	DSGetShader
	DSGetShaderResources
	DSSetConstantBuffers
	DSSetSamplers
	DSSetShader
	DSSetShaderResources
	End
	ExecuteCommandList
	FinishCommandList
	Flush
	GenerateMips
	GetContextFlags
	GetData
	GetPredication
	GetResourceMinLOD
	GetType
	GSGetConstantBuffers
	GSGetSamplers
	GSGetShader
	GSGetShaderResources
	GSSetConstantBuffers
	GSSetSamplers
	GSSetShader
	GSSetShaderResources
	HSGetConstantBuffers
	HSGetSamplers
	HSGetShader
	HSGetShaderResources
	HSSetConstantBuffers
	HSSetSamplers
	HSSetShader
	HSSetShaderResources
	IAGetIndexBuffer
	IAGetInputLayout
	IAGetPrimitiveTopology
	IAGetVertexBuffers
	IASetIndexBuffer
	IASetInputLayout
	IASetPrimitiveTopology
	IASetVertexBuffers
	Map
	OMGetBlendState
	OMGetDepthStencilState
	OMGetRenderTargets
	OMGetRenderTargetsAndUnorderedAccessViews
	OMSetBlendState
	OMSetDepthStencilState
	OMSetRenderTargets
	OMSetRenderTargetsAndUnorderedAccessViews
	PSGetConstantBuffers
	PSGetSamplers
	PSGetShader
	PSGetShaderResources
	PSSetConstantBuffers
	PSSetSamplers
	PSSetShader
	PSSetShaderResources
	RSGetScissorRects
	ResolveSubresource
	RSGetState
	RSGetViewports
	RSSetScissorRects
	RSSetState
	RSSetViewports
	SetPredication
	SetResourceMinLOD
	SOGetTargets
	SOSetTargets
	Unmap
	UpdateSubresource
	VSGetConstantBuffers
	VSGetSamplers
	VSGetShader
	VSGetShaderResources
	VSSetConstantBuffers
	VSSetSamplers
	VSSetShader
	VSSetShaderResources
	*/
};

//! 描画コマンドクラス
/*!
*/
class Comand
{
public:
	Comand() {}
	~Comand() {}
public:
protected:
private:
};

#endif // _R_DRAW_COMMAND_H_
